Game craft for public good.

Game for America pairs designers, developers, producers, and researchers with nonprofits and public agencies to build tools, programs, and experiences that help people learn, decide, prepare, and participate.

Civic, health, and environmental work deserves the same craft as the games that captivate millions.

The Work

Four ways game craft meets the public sector.

Each program connects game-industry talent to public-interest problems through a different mechanism, with a different time commitment, for different kinds of partners.

The Fellowship

A 12-month paid program for cohorts of 10–20 designers, developers, producers, and researchers, embedded with host nonprofits or public agencies to ship a real product.

Apply

Partner Studios

Multi-year collaborations with private game studios that contribute pro bono engineering and design time, sponsor fellow seats, or co-develop projects.

Partner with us

Brigades

Volunteer chapters in major industry hubs that run hackathons and prototyping sprints with local nonprofits.

Find a brigade

Open Library

An openly licensed toolkit of reusable systems, evaluated mechanics, accessibility components, and research instruments so successful work can be replicated.

Open Library — coming soon
The Model

How a fellowship engagement works.

01

Listen

We start with hosts and end-users to understand the real need.

02

Co-Design

Fellows co-design with partners and the people they serve.

03

Build & Test

We build, iterate, and test for impact, accessibility, and equity.

04

Launch & Learn

Real users, real evaluation, then hand off and open-source.

Who We Work With

Built for the partners doing public-interest work.

Public Agencies
Nonprofits
Libraries
Health Organizations
School Districts
Community Organizations
Museums
Workforce Partners
Universities
Foundations
Civic Tech Organizations
Tribal Nations
Field Notes

From the work.

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Coming soon · 2026

Why we're nonpartisan and nonsectarian by design

The scope rules that govern every project we accept — and why those rules make our work more effective, not less.

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Coming soon · 2026

What we mean by “game craft”

Why systems design, motivation modeling, and accessibility patterns from games matter as much for civic UX as they do for entertainment.

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Coming soon · 2026

The cohort 01 host application is open

We're recruiting six to eight founding hosts for our inaugural cohort. Here's what we're looking for, and how to start a conversation.

Read the note
Cohort 01

What we’re building toward.

We're a 501(c)(3) in formation. Cohort 01 launches Fall 2026. These are the targets we’re organizing the inaugural year around.

10–12
Fellows in the inaugural cohort
5
Impact areas the cohort will work across
6–8
Founding host organizations
100%
Open by default for reusable components

There are four ways in.

Apply as a fellow. Host a fellow team. Become a partner studio. Or give — every dollar funds a specific piece of cohort 01.

Apply for the Fellowship Host a fellow team Become a partner studio Donate