The Fellowship — Cohort 01

Bring your craft to civic work.

A 12-month paid fellowship for designers, developers, producers, and researchers who want to ship games that matter. You’ll be embedded with a nonprofit or public agency, mentored by senior practitioners, and supported by a cohort of peers doing the same.

What you get

The deal, plainly stated.

  • A $90,000 annual stipend

    Paid as W-2 income, semi-monthly payroll.

  • Full benefits

    Medical, dental, vision; 403(b) with match; paid time off and parental leave on the same terms as full-time staff.

  • Equipment and stipends

    Laptop, software, home-office stipend, professional-development budget, travel for required convenings.

  • A serious project

    Embedded with a host nonprofit or public agency on a real product with real users.

  • Mentorship from senior practitioners

    Paired with mentors from the game industry and the public-interest sector.

  • An alumni network

    Lifetime access, recruiting events with Partner Studios, ongoing mentorship.

What we expect

What you bring, in return.

  • A full-time, 12-month commitment

    Not a side project. Embedded with the host and the cohort full-time for the term.

  • Senior craft

    Mid-career and senior practitioners who can ship. No degree required; demonstrable recent shipped work is.

  • Curiosity about the public sector

    Genuine interest in working with nonprofit staff, agency officials, and end-users on their terms.

  • Comfort with research and evaluation

    We’ll teach the methods; you bring the willingness to do user research with real participants.

  • Alignment with our scope

    Nonpartisan, nonsectarian work, within our published scope rules.

  • A background check, where required

    Some host engagements (especially with minors or vulnerable populations) require a check as a condition of placement.

Who we’re looking for

Four kinds of practitioners.

Cohort 01 is small — 10 to 12 people, working in teams of two to four on each host engagement. We need a balance of these roles. You can apply for more than one if you genuinely work across them.

Role 01

Designer

Game designers, systems designers, UX designers, and service designers with shipped work and a feel for behavior change.

Role 02

Engineer

Generalist engineers comfortable with web, mobile, or game-engine stacks. Accessibility and prototyping experience are a plus.

Role 03

Producer

Producers and project managers who’ve shipped under real constraints and can make a small team move with clarity.

Role 04

Researcher

User researchers, learning scientists, behavioral scientists, and data analysts who can plan, run, and report on real studies.

You probably qualify if you have at least three years of professional experience in your craft, you’ve shipped at least one product to real users, and you can commit to a 12-month, full-time fellowship in the United States. We support working remotely from any state where the Organization is registered to employ; some travel for cohort convenings is required.

Timeline

From application to cohort start.

The whole process takes about four months. Each step has a clear decision and a clear next action, and we tell you where you stand.

01

Apply

Submit the form below by the application deadline. ~45 minutes including portfolio links.

02

Screen

First-round review by the program team. We respond to every applicant within 3 weeks.

03

Craft

A short, paid craft exercise (~4 hours) and a 30-minute conversation with two practitioners.

04

Match

Finalists meet two host organizations to talk through fit. Mutual matching, no forced placements.

05

Start

Onboard with the cohort, then start your host engagement. Welcome to Game for America.

Apply

Apply for Cohort 01.

We read every application. Plain language is welcome — we care more about what you’ve shipped and why you want to do this work than about polished prose.

Where you’d be working from.
A site, GitHub, itch.io, or shared folder.
Up to 1,500 characters. Plain language preferred.
Up to 1,500 characters.

We respond to every applicant within three weeks of the application deadline. No ghosting.

Frequently asked.

If your question isn’t here, email fellowship@gameforamerica.org and a real human will reply.

Is the fellowship really full-time? Can I keep my current role?

It’s genuinely full-time. The work is too involved to do as a side project, and host organizations are committing to a real engagement. Some fellows have negotiated sabbaticals from their employers; we’re happy to support those conversations and have a sample employer letter you can share.

Do I need a degree?

No. We care about what you’ve shipped, what you’ve learned, and how you work. Many of the strongest practitioners in our field don’t have formal degrees. Recent, demonstrable work matters more than credentials.

Where will I work? Do I have to relocate?

Cohort 01 is remote-first within the U.S. You’ll work from your home base in any state where the Organization is registered to employ. Some host engagements may have on-site requirements (especially with public agencies); we tell you up front and never spring relocation on you. We pay for travel to required convenings.

How is the stipend taxed? What’s the employment relationship?

You’re a W-2 employee of Game for America, not a contractor. The stipend is regular wages, with standard tax withholding and access to the benefits described above. You are not an employee of the host organization.

What kinds of projects will I work on?

It depends on which hosts make it through our intake for Cohort 01, but examples include teen mental-health screening, benefits-enrollment redesigns, climate decision simulators, and workforce-training tools. We match you with hosts whose projects align with your interests and skills, mutually — no forced placements.

Can I apply if I need visa sponsorship?

For Cohort 01 we’re only able to support applicants already authorized to work in the U.S. We hope to expand sponsorship in future cohorts, but we don’t want to overpromise.

What does “nonpartisan and nonsectarian” mean in practice?

We don’t make work that advocates the election or defeat of candidates, supports or opposes specific pending legislation as substantial activity, or advocates for or against religious doctrine. We do work on issues that are sometimes contested — vaccine confidence, climate, public benefits — but we ground our products in evidence, not advocacy. Our published scope statement spells this out, and you’d be working within it.

What about IP — who owns what I make?

Work product created during the fellowship is generally owned by the Organization, with default release of reusable components under permissive open-source licenses (Apache 2.0 for code, CC BY for content). You can reserve pre-existing IP at the start of your term. Some host agreements require exclusive assignment to the host for legal or regulatory reasons; we’re always clear about IP terms before placement.

I have a disability or accommodation need. How does that work?

Tell us. We provide reasonable accommodations in the application process and throughout the fellowship. Accessibility is core to what we do; we’d rather know early so we can support you well.

What happens after the fellowship?

That’s up to you. Some alumni go back to industry roles with new context. Some stay in civic tech full-time. Some join host organizations that want to keep them. We support all of those paths through the alumni network and recruiting events with Partner Studios.

Not the right fit right now?

Forward this page to a colleague who would be, or explore the other ways to engage with Game for America.

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